Sukar Anti-Consecutive Sudoku
Sel bersebelahan — secara melintang atau menegak — tidak boleh mengandungi digit berturutan. Menambah kekangan tersembunyi pada setiap peletakan.
Sukar Anti-Consecutive Sudoku. Rantai kekangan berturutan panjang merentas pelbagai kotak — mulakan semua penyingkiran dari digit beri sebelum membuat sebarang deduksi.
3
1
4
9
4
9
6
1
3
4
5
1
7
2
3
7
9
2
4
8
3
5
9
1
3
6
4
Apakah Anti-Consecutive Sudoku?
Kesukaran
★★★☆☆
3/5
Jenis Kekangan
Kekangan Anti
Biasa Diberi
18–24
Purata Selesaikan (Sukar)
26 min
Teknik Penyelesaian untuk Tahap Sukar
| Teknik | Penerangan | Tahap |
|---|---|---|
| Global Candidate Pruning | For every filled cell, remove its ±1 neighbours from all orthogonally adjacent cells immediately. | Pemula |
| Digit 5 is Most Constrained | 5 cannot be adjacent to 4 or 6. Use this to restrict placement of 5 across the entire grid. | Pertengahan |
| Chain Propagation | Placing a digit propagates constraints along rows and columns, often triggering a cascade of forced placements. | Pertengahan |
| Forbidden Pair Maps | Build a map of forbidden digit pairs for each adjacent pair of cells and use it to eliminate candidates systematically. | Lanjutan |
Bersedia untuk ujian muktamad? Cuba Pakar Anti-Consecutive Sudoku — teka-teki paling sukar di Jom Main Sudoku.
Teknik untuk Dikuasai pada Sukar
- Hidden Pairs technique — Cascading neighbour eliminations silently thin boxes until two digits cling to two cells — after every cascade settles, recount each box rather than trusting your memory of it.
- Teknik X-Wing — Hard anti-consecutive grids open nearly empty; chains of ±1 eliminations are designed to leave a digit two-per-row, at which point the X-Wing is the planned next step.
Purata Masa Selesaikan mengikut Kesukaran
Mudah
5 min
Sederhana
13 min
Sukar
26 min
Pakar
48 min
Nak panduan lengkap peraturan, strategi, dan langkah penyelesaian?
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Varian Berkaitan
Non-Consecutive Sudoku
The same neighbour rule under its other common name — more puzzles for exactly the logic you've practised here.
Anti-King Sudoku
Extends the anti-adjacency idea diagonally: no digit may repeat within a king's move of itself.
Anti-Knight Sudoku
Stretches the forbidden relationship to L-shaped knight moves that leap across box borders.
Soalan Lazim — Sukar Sudoku Anti-Berturutan
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