Sudoku Ganjil/Genap

9
5
4
2
6
3
1
4
4
1
8
5
6
8
7
5
2
4
1
2
4
5
7
6
4
3
9
3
9
9
6
2
3
1
3
7
6
2
Kesilapan
0/3
Skor
-
Masa
00:00
Permainan Baru
Kemajuan0%
Ganjil Genap
Mudah · Sudoku Ganjil/Genap Tukar kesukaran di atas ↑
Cara bermain Odd/Even Sudoku
Peraturan Sudoku standard terpakai. Sel berlingkar ungu (ganjil) mesti mengandungi 1, 3, 5, 7, atau 9. Sel kuning (genap) mesti mengandungi 2, 4, 6, atau 8. Digit pariti yang salah dikira sebagai kesilapan.
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Sel berlorek mesti mengandungi digit ganjil; bulatan mesti mengandungi digit genap

Apakah Sudoku Ganjil / Genap?

Odd/Even Sudoku menandakan sel tertentu sebagai ganjil (sering dilorek kelabu) atau genap (sering dibulatkan). Sel ganjil mesti mengandungi salah satu daripada 1, 3, 5, 7, 9 dan sel genap mesti mengandungi salah satu daripada 2, 4, 6, 8. Ini mengurangkan separuh set calon untuk sel bertanda dengan serta-merta, mewujudkan sekatan yang kuat tanpa menyediakan digit tertentu.

Sekilas Pandang

Jenis kekanganHubungan Petak
Biasa diberi20–26
Penilaian kesukaran ★★★☆☆ 3/5
Purata masa selesaikan — Mudah6 min
Purata masa selesaikan — Sederhana14 min
Purata masa selesaikan — Sukar28 min
Purata masa selesaikan — Pakar50 min

Cara Menyelesaikan Sudoku Ganjil / Genap

TeknikApa yang dilakukannyaTahap
Immediate Candidate Halving Marked cells instantly reduce to 5 odd candidates (1,3,5,7,9) or 4 even candidates (2,4,6,8). Apply this before any other technique. Lanjutan
Parity Counting per Box Count how many odd-marked and even-marked cells are in each box to verify the digit distribution is achievable. Lanjutan
Parity-Chain Elimination If a row must contain exactly four even digits, and three positions are already even-marked, the fourth must come from the remaining unmarked cells. Lanjutan
Parity X-Wing When parity restricts a digit to exactly two rows and two columns, form a parity-based X-Wing for cross-elimination. Lanjutan

Purata Masa Selesaikan

Mudah
6 min
Sederhana
14 min
Sukar
28 min
Pakar
50 min

Soalan Lazim

Apakah Odd/Even Sudoku?
Odd/Even Sudoku is a variant where some cells are shaded to indicate whether they must hold an odd or even digit. Purple-ringed cells must hold odd digits (1, 3, 5, 7, or 9). Yellow-shaded cells must hold even digits (2, 4, 6, or 8). Standard Sudoku rules apply to all cells.
What is parity in Sudoku?
Parity refers to whether a number is odd or even. In Odd/Even Sudoku, you can immediately halve the candidate list for any shaded cell. An odd cell can only hold 1, 3, 5, 7, or 9. An even cell can only hold 2, 4, 6, or 8. Combined with row, column, and box constraints, parity constraints make early placements much faster.
How do parity markings help solving?
Shaded cells eliminate half the digit range immediately. If a row already contains three odd digits and has an odd-marked cell remaining, that cell is heavily constrained. Counting odd vs even cells in each row, column, and box often reveals hidden singles that would be invisible without the parity markings.
Is Odd/Even Sudoku harder than regular Sudoku?
At easy and medium difficulty, it is comparable to or easier than classic Sudoku because parity markings provide immediate candidate reductions. Hard and expert Odd/Even puzzles use sparser markings and fewer given digits, making them comparable in difficulty to hard classic Sudoku.
What is the best first move in Odd/Even Sudoku?
Scan each row, column, and box and count how many odd and even slots remain versus how many odd and even digits are still unplaced. When only one cell in a row can hold an odd digit, that cell must contain an odd digit from the remaining candidates — this is a parity-based hidden single.
How long does Odd/Even Sudoku take to solve?
Easy puzzles take 5–15 minutes. Medium puzzles run 15–30 minutes. Hard puzzles average 30–60 minutes and expert puzzles can take 60–90 minutes. Parity-based hidden singles are the primary acceleration technique that distinguishes fast solvers.
Juga Cuba
Sudoku Lebih Besar Daripada
Builds on value reasoning — inequality chains bound cells from both ends much like parity halves them.
Kropki Sudoku
Moves from cell properties to cell relationships: dots encode consecutive and doubled neighbours.
Sudoku Berturutan
Neighbour-difference logic with a strong negative constraint — a natural next step from parity counting.
Cabaran Harian